Subjects

En la siguiente tabla se presenta las asignaturas correspondientes a cada módulo del Study Structure (240 créditos).

Module Subject Type
ANIMATION AND VIDEO GAMES
PRODUCTION
Animation and Video Game Production Core
Graphic and Audiovisual Language and Narrative Core
History of Animation and Video Games Core
Scriptwriting Core
Directing Core
Production Design for Animation and Video Games Compulsory
Editing Core
Sound Design Compulsory
Animation and Videogames Industry Compulsory
Audience and Players Optional
Advertisement for Animation and Video Games Optional
ART FOR VIDEO GAMES AND ANIMATION Anatomy Drawing Core
Environment Drawing and Concept Art Core
Digital and Electronic Art Optional
MODELLING AND ANIMATION Modelling 1 Compulsory
Modelling 2 Compulsory
Materials and Lighting Compulsory
Animation 1 Compulsory
Animation 2 Compulsory
Character Animation Compulsory
Animation Project Compulsory
3D Postproduction and Visual Effects Compulsory
Sculpt Modelling Optional
Advanced Rendering Techniques Optional
Visual Effects for Animation Optional
Shading Optional
Acting for Character Animation Optional
2D Animation Optional
Facial Rigging (not offered) Optional
TECHNOLOGY FOR DIGITAL CREATION Programming Basics Core
Computer Graphics Core
Object-Oriented Programming Compulsory
Video Game Programming Compulsory
Sound Compulsory
Advanced Devices and Motion Capture (not offered) Optional
Artificial Intelligence (not offered) Optional
VIDEO GAME DESIGN AND DEVELOPMENT Level and Gameplay Design Compulsory
Narrative and Interface Design Compulsory
Video Game Development 1 Compulsory
Video Game Development 2 Compulsory
Character Development Compulsory
Video Game Project Compulsory
2D Video Games Optional
Serious Games Optional
BUSINESS Business and Entrepreneurship Compulsory
Pricing and Distribution of Animation and Video Games Optional
LAW Legal Framework for Animation and Videogames Optional
ENGLISH STUDIES Professional English Compulsory
INTERNSHIP Internship Compulsory
DEGREE THESIS Degree Thesis Compulsory